Sync tile placements for all players

This commit is contained in:
2023-03-10 10:33:36 +01:00
parent 4fbe817f71
commit 126d5026cd
4 changed files with 124 additions and 14 deletions

View File

@@ -1,10 +1,12 @@
use crate::player::Player;
use board_network::protocol::{ClientMessage, ServerMessage};
use board_network::types::TileRef;
use board_shared::board::Board;
use board_shared::deck::RngDeck;
use board_shared::expr::is_valid_guess;
use board_shared::game::Hand;
use board_shared::position::Position2d;
use board_shared::tile::Tile;
use futures::channel::mpsc::{UnboundedReceiver, UnboundedSender};
use futures::StreamExt;
use rand::distributions::{Alphanumeric, DistString};
@@ -108,6 +110,13 @@ impl Room {
}
}
}
ClientMessage::TilePlaceEqual(pos) => {
if let Some(p) = self.connections.get(&addr) {
if *p == self.active_player {
self.on_tile_place(pos.into(), Tile::Equals);
}
}
}
ClientMessage::Validate => {
if let Some(p) = self.connections.get(&addr) {
if *p == self.active_player {
@@ -134,16 +143,31 @@ impl Room {
.expect("Not enough tiles in deck");
}
for i in 0..self.players.len() {
self.sync_hand(i);
}
self.broadcast(ServerMessage::PlayerTurn(self.active_player));
}
fn on_tile_use(&mut self, pos: Position2d, tile_idx: usize) {
let hand = &mut self.players[self.active_player].hand;
if let Some(tile) = hand.remove(tile_idx) {
self.board.set(pos.x, pos.y, tile);
self.on_tile_place(pos, tile);
self.sync_hand(self.active_player);
} else {
self.send(
self.active_player,
ServerMessage::TurnRejected("Invalid tile index".to_string()),
);
}
}
fn on_tile_place(&mut self, pos: Position2d, tile: Tile) {
self.board.set(pos.x, pos.y, tile);
self.broadcast(ServerMessage::TilePlaced(pos.into(), tile.into()));
}
fn on_validate(&mut self) {
let diff = self.board.difference(&self.validated_board);
if !Board::has_alignment(&diff) {
@@ -180,6 +204,7 @@ impl Room {
self.broadcast(ServerMessage::TileRemoved(pos.into()));
}
self.board = self.validated_board.clone();
self.sync_hand(self.active_player);
}
fn on_client_disconnected(&mut self, addr: SocketAddr) {
@@ -194,26 +219,39 @@ impl Room {
if let Some(ws) = &self.players[*c].ws {
if let Err(e) = ws.unbounded_send(s.clone()) {
eprintln!(
"[{}] Failed to send broadcast to {}: {}",
self.name, self.players[*c].name, e
"[{}] Failed to send broadcast to {}: {e}",
self.name, self.players[*c].name
);
}
}
}
}
fn send(&self, i: usize, s: ServerMessage) {
if let Some(p) = self.players[i].ws.as_ref() {
fn send(&self, player_id: usize, s: ServerMessage) {
if let Some(p) = self.players[player_id].ws.as_ref() {
if let Err(e) = p.unbounded_send(s) {
eprintln!(
"[{}] Failed to send message to {}: {}",
self.name, self.players[i].name, e
"[{}] Failed to send message to {}: {e}",
self.name, self.players[player_id].name
);
}
} else {
eprintln!("[{}] Tried sending message to inactive player", self.name);
}
}
fn sync_hand(&mut self, player_id: usize) {
self.send(
player_id,
ServerMessage::SyncHand(
self.players[player_id]
.hand
.iter()
.map(|t| <Tile as Into<TileRef>>::into(*t))
.collect::<Vec<_>>(),
),
);
}
}
type RoomPtr = Arc<Mutex<Room>>;