Allow blending two images together
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@@ -2,6 +2,7 @@
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import { onMounted, ref } from 'vue';
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import { blackAndWhite, grayScale } from '../processing/gray-scale.ts';
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import ImageCollection from './ImageCollection.vue';
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import { mergeImages } from '../processing/merge.ts';
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const canvas = ref<HTMLCanvasElement | null>(null);
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const collection = ref<typeof ImageCollection>();
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@@ -52,8 +53,10 @@ function onDragOver(event: DragEvent) {
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event.dataTransfer!.dropEffect = 'copy';
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if (event.offsetX > canvas.value!.width / 2) {
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overlay.value = 'right';
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} else {
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} else if (event.offsetY > canvas.value!.height / 2) {
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overlay.value = 'bottom';
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} else {
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overlay.value = ' ';
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}
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}
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@@ -68,12 +71,18 @@ function onDrop(event: DragEvent) {
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canvas.value!.width += img.width;
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ctx.putImageData(imageData, 0, 0)
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ctx.drawImage(img, dx, 0);
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} else {
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} else if (event.offsetY > canvas.value!.height / 2) {
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const dy = canvas.value!.height;
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const imageData = ctx.getImageData(0, 0, canvas.value!.width, canvas.value!.height);
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canvas.value!.height += img.height;
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ctx.putImageData(imageData, 0, 0)
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ctx.drawImage(img, 0, dy);
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} else {
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const current = ctx.getImageData(0, 0, canvas.value!.width, canvas.value!.height).data;
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ctx.drawImage(img, 0, 0);
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const merged = ctx.getImageData(0, 0, canvas.value!.width, canvas.value!.height);
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mergeImages(current, merged.data);
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ctx.putImageData(merged, 0, 0);
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}
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}
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5
src/processing/merge.ts
Normal file
5
src/processing/merge.ts
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@@ -0,0 +1,5 @@
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export function mergeImages(pixels: Uint8ClampedArray, destination: Uint8ClampedArray) {
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for (let i = 0; i < destination.length; i += 1) {
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destination[i] = pixels[i] * 0.5 + destination[i] * 0.5;
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}
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}
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