Add new messages
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@@ -1 +1,2 @@
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pub mod protocol;
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pub mod types;
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@@ -1,19 +1,40 @@
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use crate::types::{Position2dRef, TileRef};
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use board_shared::{position::Position2d, tile::Tile};
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use serde::{Deserialize, Serialize};
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#[derive(Debug, Deserialize, Eq, PartialEq, Serialize)]
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pub enum ClientMessage {
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/// Creates a new room and join it with the given player name.
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///
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/// The server answers with a JoinedRoom message.
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CreateRoom(String),
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JoinRoom(String, String),
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Disconnected,
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TileUse(#[serde(with = "Position2dRef")] Position2d, usize),
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TileTake(usize),
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}
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#[derive(Clone, Debug, Deserialize, Eq, PartialEq, Serialize)]
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pub enum ServerMessage {
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/// Informs that a room has been joined.
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JoinedRoom {
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room_name: String,
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players: Vec<(String, u32, bool)>,
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active_player: usize,
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},
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/// Notify that new player has joined the game.
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PlayerConnected(String),
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/// Notify that new player has rejoined the game.
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PlayerReconnected(usize),
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/// Notify that new player has temporary left the game.
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PlayerDisconnected(usize),
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}
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/// Change the current player
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PlayerTurn(usize),
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/// Informs that a tile has been placed
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TilePlaced(
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#[serde(with = "Position2dRef")] Position2d,
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#[serde(with = "TileRef")] Tile,
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),
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/// Informs that a tile has been removed
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TileRemoved(#[serde(with = "Position2dRef")] Position2d),
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}
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35
board-network/src/types.rs
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35
board-network/src/types.rs
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@@ -0,0 +1,35 @@
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use board_shared::position::Position2d;
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use board_shared::tile::{Digit, Operator, Tile};
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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize)]
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#[serde(remote = "Tile")]
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pub enum TileRef {
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Digit(#[serde(with = "DigitRef")] Digit),
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Operator(#[serde(with = "OperatorRef")] Operator),
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Equals,
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}
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#[derive(Serialize, Deserialize)]
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#[serde(remote = "Digit")]
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pub struct DigitRef {
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pub value: i8,
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pub has_left_parenthesis: bool,
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pub has_right_parenthesis: bool,
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}
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#[derive(Serialize, Deserialize)]
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#[serde(remote = "Operator")]
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pub enum OperatorRef {
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Add,
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Subtract,
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Multiply,
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Divide,
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}
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#[derive(Serialize, Deserialize)]
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#[serde(remote = "Position2d")]
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pub struct Position2dRef {
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pub x: usize,
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pub y: usize,
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}
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@@ -39,7 +39,7 @@ const socket = new WebSocket('ws://localhost:8080');
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// Connection opened
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socket.addEventListener('open', (event) => {
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// Create a new room, and join it it immediately with the player name "player_name"
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// The server will respond with a RoomCreated message which contains the room name
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// The server will respond with a JoinedRoom message which contains the room name
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socket.send(JSON.stringify({ CreateRoom: 'player_name' }));
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});
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@@ -15,6 +15,7 @@ pub struct Room {
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pub name: String,
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pub connections: HashMap<SocketAddr, usize>,
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pub players: Vec<Player>,
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pub active_player: usize,
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}
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impl Room {
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@@ -60,6 +61,7 @@ impl Room {
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.iter()
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.map(|p| (p.name.clone(), p.score, p.ws.is_some()))
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.collect(),
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active_player: self.active_player,
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})?;
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Ok(())
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@@ -71,6 +73,7 @@ impl Room {
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ClientMessage::CreateRoom(_) | ClientMessage::JoinRoom(_, _) => {
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eprintln!("[{}] Illegal client message {:?}", self.name, msg);
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}
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_ => todo!(),
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}
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!self.connections.is_empty()
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}
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