Change default server bridge with an env variable
This commit is contained in:
@@ -132,7 +132,8 @@ pub fn game_view() -> Html {
|
||||
|
||||
#[function_component(App)]
|
||||
pub fn app() -> Html {
|
||||
let remote = use_state(|| "ws://localhost:8081/ws".to_string());
|
||||
let bridge = option_env!("BRIDGE_HOSTNAME").unwrap_or("ws://localhost:8080/ws");
|
||||
let remote = use_state(|| bridge.to_string());
|
||||
let player_name = use_state(|| None);
|
||||
let room_name = use_state(|| None);
|
||||
|
||||
@@ -207,7 +208,7 @@ pub fn app() -> Html {
|
||||
<main>
|
||||
<div>
|
||||
<label>{"Server: "}</label>
|
||||
<input type="text" required={true} value={"ws://localhost:8081"} ref={remote_ref} />
|
||||
<input type="text" required={true} value={bridge} ref={remote_ref} />
|
||||
</div>
|
||||
<div>
|
||||
<label>{"Player name: "}</label>
|
||||
|
Reference in New Issue
Block a user