Refactor with a Position2d struct
This commit is contained in:
@@ -1,3 +1,4 @@
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use crate::position::Position2d;
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use crate::tile::Tile;
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pub const BOARD_SIZE: usize = 25;
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@@ -16,38 +17,38 @@ impl Board {
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self.tiles[y * BOARD_SIZE + x] = Some(tile);
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}
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pub fn difference(&self, other: &Board) -> Vec<(usize, usize)> {
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pub fn difference(&self, other: &Board) -> Vec<Position2d> {
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let mut diff = Vec::new();
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for x in 0..BOARD_SIZE {
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for y in 0..BOARD_SIZE {
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if self.get(x, y) != other.get(x, y) {
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diff.push((x, y));
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diff.push(Position2d::new(x, y));
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}
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}
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}
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diff
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}
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pub fn is_contiguous(positions: &[(usize, usize)]) -> Option<bool> {
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pub fn is_contiguous(positions: &[Position2d]) -> Option<bool> {
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let mut it = positions.iter();
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let first = *it.next()?;
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let mut second = *it.next()?;
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if first.0 == second.0 {
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if first.x == second.x {
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// Vertical
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for &(x, y) in it {
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if x != first.0 || y != second.1 + 1 {
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for &pos in it {
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if pos.x != first.x || pos.y != second.y + 1 {
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return Some(false);
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}
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second = (x, y);
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second = pos;
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}
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Some(true)
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} else if first.1 == second.1 {
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} else if first.y == second.y {
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// Horizontal
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for &(x, y) in it {
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if y != first.1 || x != second.0 + 1 {
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for &pos in it {
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if pos.y != first.y || pos.y != second.y + 1 {
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return Some(false);
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}
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second = (x, y);
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second = pos;
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}
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Some(true)
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} else {
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@@ -68,18 +69,27 @@ impl Default for Board {
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mod tests {
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use super::*;
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fn positions(input: &[(usize, usize)]) -> Vec<Position2d> {
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input
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.iter()
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.map(|(x, y)| Position2d::new(*x, *y))
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.collect::<Vec<_>>()
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}
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#[test]
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fn test_is_contiguous() {
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assert_eq!(Board::is_contiguous(&[]), None);
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assert_eq!(Board::is_contiguous(&[(0, 0)]), None);
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assert_eq!(Board::is_contiguous(&[(0, 0), (0, 1), (0, 2)]), Some(true));
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assert_eq!(Board::is_contiguous(&positions(&[(0, 0)])), None);
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assert_eq!(
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Board::is_contiguous(&[(1, 0), (2, 0), (3, 0), (4, 0)]),
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Board::is_contiguous(&positions(&[(0, 0), (0, 1), (0, 2)])),
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Some(true)
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);
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assert_eq!(Board::is_contiguous(&[(0, 0), (0, 1), (1, 3)]), Some(false));
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assert_eq!(
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Board::is_contiguous(&[(0, 0), (0, 1), (0, 2), (1, 2)]),
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Board::is_contiguous(&positions(&[(0, 0), (0, 1), (1, 3)])),
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Some(false)
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);
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assert_eq!(
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Board::is_contiguous(&positions(&[(0, 0), (0, 1), (0, 2), (1, 2)])),
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Some(false)
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);
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}
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@@ -2,6 +2,7 @@ use crate::board::Board;
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use crate::lexer::lexer;
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use crate::parser;
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use crate::parser::{Expression, Expressions};
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use crate::position::Position2d;
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use crate::tile::{Operator, Tile};
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pub fn calculate(expr: &Expression) -> f64 {
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@@ -36,10 +37,10 @@ pub fn are_valid_expressions(expr: &Expressions) -> bool {
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res.is_some()
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}
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pub fn is_valid_guess(board: &Board, positions: &[(usize, usize)]) -> Result<bool, ()> {
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pub fn is_valid_guess(board: &Board, positions: &[Position2d]) -> Result<bool, ()> {
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let tiles = positions
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.iter()
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.map(|&(x, y)| board.get(x, y))
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.map(|&pos| board.get(pos.x, pos.y))
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.collect::<Option<Vec<Tile>>>()
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.ok_or(())?;
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@@ -3,4 +3,5 @@ pub mod expr;
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pub mod game;
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mod lexer;
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mod parser;
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mod position;
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pub mod tile;
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139
board-shared/src/position.rs
Normal file
139
board-shared/src/position.rs
Normal file
@@ -0,0 +1,139 @@
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/// A position in a 2d grid.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct Position2d {
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pub x: usize,
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pub y: usize,
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}
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/// An alignment in a 2d grid.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Alignment {
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Horizontal,
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Vertical,
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}
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/// A direction in a 2d grid.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Direction {
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Up,
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Down,
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Left,
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Right,
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}
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impl Alignment {
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/// Returns the direction to the start of an alignment.
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pub fn start(self) -> Direction {
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match self {
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Alignment::Horizontal => Direction::Left,
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Alignment::Vertical => Direction::Up,
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}
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}
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/// Returns the direction to the end of an alignment.
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pub fn end(self) -> Direction {
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match self {
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Alignment::Horizontal => Direction::Right,
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Alignment::Vertical => Direction::Down,
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}
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}
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/// Test if two positions are aligned in this direction.
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pub fn is_aligned(self, a: Position2d, b: Position2d) -> bool {
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match self {
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Alignment::Horizontal => a.x == b.x,
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Alignment::Vertical => a.y == b.y,
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}
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}
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}
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impl Position2d {
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pub fn new(x: usize, y: usize) -> Self {
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Self { x, y }
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}
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/// Returns the position relative to this position in the given direction.
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/// If the position is out of bounds, returns None.
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pub fn relative(self, dir: Direction, sized: &impl Grid2d) -> Option<Position2d> {
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let (x, y) = match dir {
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Direction::Up => (self.x, self.y.checked_sub(1)?),
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Direction::Down => (self.x, self.y.checked_add(1)?),
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Direction::Left => (self.x.checked_sub(1)?, self.y),
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Direction::Right => (self.x.checked_add(1)?, self.y),
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};
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if x < sized.width() && y < sized.height() {
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Some(Position2d::new(x, y))
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} else {
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None
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}
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}
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}
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impl From<(usize, usize)> for Position2d {
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fn from((x, y): (usize, usize)) -> Self {
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Self { x, y }
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}
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}
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/// Trait for elements that have a size.
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pub trait Grid2d {
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/// Returns the grid width.
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fn width(&self) -> usize;
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/// Returns the grid height.
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fn height(&self) -> usize;
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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struct Rectangle {
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width: usize,
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height: usize,
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}
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impl Rectangle {
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fn new(width: usize, height: usize) -> Self {
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Self { width, height }
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}
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}
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impl Grid2d for Rectangle {
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fn width(&self) -> usize {
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self.width
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}
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fn height(&self) -> usize {
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self.height
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}
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}
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#[test]
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fn test_relative() {
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let rect = Rectangle::new(3, 3);
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let pos = Position2d::new(0, 0);
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assert_eq!(pos.relative(Direction::Up, &rect), None);
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assert_eq!(
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pos.relative(Direction::Down, &rect),
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Some(Position2d::new(0, 1))
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);
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assert_eq!(pos.relative(Direction::Left, &rect), None);
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assert_eq!(
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pos.relative(Direction::Right, &rect),
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Some(Position2d::new(1, 0))
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);
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let pos = Position2d::new(2, 2);
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assert_eq!(
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pos.relative(Direction::Up, &rect),
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Some(Position2d::new(2, 1))
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);
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assert_eq!(pos.relative(Direction::Down, &rect), None);
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assert_eq!(
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pos.relative(Direction::Left, &rect),
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Some(Position2d::new(1, 2))
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);
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assert_eq!(pos.relative(Direction::Right, &rect), None);
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}
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}
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